6 Years Ago
WIP AI rework Merge branch 'master' into ai_rework Setup idle actions, action chaining, replaced wander logic Need replenishment stuff Reimplented lines in new system Merge branch 'master' into ai_rework Refactor targets, some custom editor stuff Added And/or support for target generators Start of job work Rubbish pick up action chain Mop up action chain Empty Bin chain Baggage chains Staff can wander around if there is nothing to do Repair prop chain Put out fire chain Merge branch 'master' into ai_rework Better line logic for passengers Cleaned up heaps of now deprecated passenger AI stuff Deliver meal chain Remove old job logic, fixed work at logic Merge branch 'master' into ai_rework New fidget emote, triggers after wandering Unsaved Dance emote Added a dance action chain Bake dance position More idle behaviour More stuff Merge branch 'master' into ai_rework Staff resume jobs after loading