fuse enemy B polish; RepelUnits
fuse boss patterns
fuse enemies know their spawn order num
patterns can be specified to ignore certain unit collision
fuse boss fsm
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
fixed scriptfunc return type double error
addStrongGun powerup
some sfx
more fuse sfx
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
fuse enemy attack sfx