Added equipment widget to the selected unit HUD, shows tools and weapons
Added MachineProcess.ToString override
Added MachineProcessSettings.DesireText field for MachineProcessActionDesire to use
Added optional label field for tooltips, refactored how we populate tooltip content in some places
Added an opaque background to tabbed modals/mega-menu (testing)
Fixed Buildings not having the Build Addon interaction when they have addons to build (BuildingSettings onValidate)
Added "min required" value for behaviour command collation on the radial menu