Cleaning up Item.Holder usage, added Item.IsContained and .HoldingContainer
Cleaned up MachineProcess.AddInput, removing a bunch of useless arguments that are now exposed to MachineProcessSettings data
Removed all "held interaction" data from ItemSettings et al, updated data validation to ensure items have the correct baseline interaction in accordance with other data
Fixed a bug causing items deposited to a building that is still under constructed have their interactions shown in the radial menu when interacting with the building
Fixed radial menu not animating properly or closing when clicked when the gamespeed is paused
Added Condition evaluation to the "Hand" menu in UnitCommandsWidget
Added BehaviourPlan.ToString override
Fixed missing MainCamera script on Player/Camera prefab
Reimported fresh ScionPP