9 Years Ago
- Resources no longer copy interaction settings per item, instead simply create an InteractionPlan per item, changing the name and populating BehaviourPlanData with a reference to their ResourceItemSettings - Lots of BeforeEditor and BeforeInspector tweaks and changes, should make things a bit more readable. All inspectors (nested and otherwise) have a rename field always visible now - Zone+Biome editor Update() allows season changes tirggered by TOD cycle changes outside of playmode - Added ConsumeItemConsideration which scores the value of consumption against the agent's Food Need and their species dietry preferences