9 Years Ago
Added microfiber fuzz support to deferred shader; drawback: spec is mono on mats where fuzz is used (cloth) Added "Rust/Standard Cloth" and "Rust/Standard Cloth (Specular setup)" with masked tinting and fuzz Added ClothTest scene + sample hoodie tint mask Added tool to find all materials using some shader at "Tools/Find/FindMaterialsUsingShader" Cleaned up reusable standard code a bit for use in all Rust-Standard derived shaders