- Removed GroupController prefabs, single prefab now used for spawning. Groups are spawned using GroupAsset data from Biome, spawned through ZoneEcology.
- Renamed GroupController to Group, UnitController to Unit, Unit to UnitAI.
- Removed old TOD Settings
- Remved WorldEcology component
- Moved Biome Seasonal transitions into ZoneSeasons
- Added Fauna (UnitAsset) lists to Biome