Auto open context menu requires 1 or more interactions flagged to auto-open
Context menu positioning uses target entity bounds
Fixed NRE In playerController.MouseOver
Fixed IOE in SmartObject.Reset
Fixed NRE in WetnessTickValue when unit has no wearables component
Fixed Wetness currently stat being simulated
Fixed highlight shader not taking vertex color masking value (BEF-630)
Fixed context menu not copying all command data, causing issues with pooling resets now that context menu doesn't block new interactions/mouseover calls