6 Years Ago
Using typed setters / getters for ParameterCollections Gradually removing allocations Updated Google.PlayServicesResolver Fsm execution refactor to remove allocations Removed SelectableIcon allocation Removed another allocation Got rid of a bunch more per-frame alocations Fixed FsmEnumerators not getting disposed correctly Pooling Fsm.ActionSet Got rid of FsmState allocation Fixed Fsm execution bug after refactor Fixed a bug with Fsm subroutine execution introduced after the refactor Fixed progress calculation after refactor Fixed possible NRE when FSMs change states Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' into performance