5 Years Ago
trench improvements, etc tweaked onion slalom pattern Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity freeze works on units that are small enough fix getNumTimesShot removed some duplicated code rect/diamond hitbox checking removed some more duplicated Stage_Bullets code repel works on small units frozen bullets can be repelled, tweaked tutorial powerups some more freeze-timescale-impulse unit interactions fuse stage achievement Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity