5 Years Ago
Trying out the light weight render pipeline Unsaved Merge branch 'master' into lwrp Composite surface shader in shader graph Unsaved Material printer editor tool Update composite detail materials to new composite shader Shader graph version of citizen clothing mask Manifest update Merge branch 'master' into lwrp Update render pipeline asset New ocean shader More water work Half dome in background Fixed some materials More material changes Updated blur shaders to use new grab pass version