5 Years Ago
less double powerup on octopus mech boss doesnt destroy curse bullets on form implosion fix trap error warning crosshair for mech ball pattern rebalance mech powerups Merge branch 'master' of SpaceUsurperUnity mech boss rotate and move when all f1 guns destroyed Merge branch 'master' of SpaceUsurperUnity some trench tweaks onion grid2 polish changed onion grid2 timing onion grid3 sfx fix GetNumBullets result Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' into divergence-fixes trench expanding bullets Merge branch 'master' of SpaceUsurperUnity trench spawn expanding, changed curve spokes sfx Some mutator method fixes Fixed divergence caused by switching powerups Added commit hash to replay userdata Better fast forwarding condition for divergence testing effect on expanding bullets depends on damage & has floater expanding bullet impact particles expanding flickers before it duplicates bullets can flash multiple times at once polished expanding bullets, etc moved chunk disconnect effects to josn tweak chunk slowmo Changed stage info format for /watch page Merge branch 'master' of SpaceUsurperUnity Added a way to log diagnostic state of all fields in an instance Fixed diagnostic state not being incremented on stage setup frame trail pattern changes Merge branch 'master' of SpaceUsurperUnity Fixed divergence caused by pixel respawn Event handler was not being removed Merge branch 'master' of SpaceUsurperUnity clear pixel respawn callback fix animated sprite controller scaling all corelayers rotated by default fixed some hunter core issues, etc Sentry Merge branch 'master' of SpaceUsurperUnity Disabled GameAnalytics in editor builds Got rid of Sentry's OnGUI error message printing Disable Sentry in editor builds tentacle scale Merge branch 'master' of SpaceUsurperUnity polish frame meteor frame bouncer polish changed bullet flashing to add weight and delays game analytics error fix submit achievement on beating level trigger json achievements pixelchunk debris fix rename bullet vars fix bullet flashing freeze tweak Trying out workaround for Linux default resolution Started working on Song rewrite Merge branch 'master' into music-rewrite Some more data for Sentry Merge branch 'master' into music-rewrite frame heavy firework sfx New song segment queuing system seems to work! merge Basic functionality for music playing in the main menu mute sfx while paused Merge branch 'master' of SpaceUsurperUnity disable gameanalytics, gamestage BossFormNum whitelist, etc Added MenuStage script baking Fixed error from Song when switching between menu and game stage Tweaked how each song plays while in the main menu Trying out switching song to the selected stage after a couple of seconds onChunkExplode effects, frame tweaks bullet border warning minOpacity option border warning glow fades more smoothly frame diamond walls frame bouncer redirect behaviour Fixed error on start in steam builds Merge branch 'master' of SpaceUsurperUnity Can now load cached scripts for the main menu boss zoom camera on implode Merge branch 'master' of SpaceUsurperUnity CHIPPY-297: Added some basic UI sounds splash damage can only hit each part once Merge branch 'master' of SpaceUsurperUnity octopus boss attack speech fix song null boss on menu new fonts on paused time targets more new fonts on pause menu mech speech trench speech Initial work on making subroutines act more like methods if a `this` parameter is specified Merge branch 'master' of SpaceUsurperUnity octopus song fix, etc some more ui changes to new font laser stage pet laser pet target polish, etc spawn smart turret powerups, tweak laser asteroids hunter asteroids Fixed bug with new subroutine target behaviour some onion speech textures Merge branch 'master' of SpaceUsurperUnity Fixed possible InvalidCastException Merge branch 'master' of SpaceUsurperUnity trench gun respawning change core trench plant gun upgrade cores some new font on UI leaderboard entry new font setting up hunter speech can set speechbubble font can set font color Fixed foreground fade order Merge branch 'master' of SpaceUsurperUnity dont do volley effects if all bullets in volley are canceled drone tweak, more fonts checks so speech doesnt happen too often claw speech Fixed possible exception on Stage_Song setup Fixed settings page UI order frame speech setup Reverted text replacements temporarily more speech setup for hunter, onion, tentacle, etc more speech setup for remaining stages can set speech bubble font size storm speech setup, etc Merge branch 'master' of SpaceUsurperUnity some more fonts Initial pass of swapping all fonts Merge branch 'master' of SpaceUsurperUnity CHIPPY-345: Changed UI button colour some speech lines for frame, etc Fixed leaderboard entry score / medal positioning Time target layout tweaks after font change pixelgroup onUpdate, more speech setup speech and attack for form 0 respawned parts on trench better revenge bullets for octopus boss some octopus speech setup Updated timer font / placement Merge branch 'master' of SpaceUsurperUnity some speech lines fix fuse camera quirk when moving upward at start of stage traps have revenge bullets Campaign medals / completion font replacement polish player death camera effects Stage item score style change, campaign resizing invasion ship1 movement rework, polished doll pattern Added logging of baking times for individual stages Merge branch 'master' of SpaceUsurperUnity polished invasion line pattern tweaked invasion unit spawning Merge branch 'master' of SpaceUsurperUnity warden bullet tweaked atom pattern Fixed main menu not loading if a stage is missing a core graphic Stage descriptions in main menu trench form 1 plant guns respawn into different cores some trench balance Merge branch 'master' of SpaceUsurperUnity Fix for error when progression data is empty Merge branch 'master' of SpaceUsurperUnity Fixed stage score text being visible while a stage is locked Reduced leaderboard username text size Better stage list item positioning some octopus speech, etc some pattern variety for hunter form 0 and 1 Fixed button prompt positioning hunter form 2 pattern variety reworked hunter powerups More main menu work polish hunter worm pattern removed recursionLevel property polish hunter smallWorm fix bullet parameter error claw form 0 movement attack polish Simplified leaderboard browsing animations Merge branch 'master' of SpaceUsurperUnity claw form 1 movement timing changed Merge branch 'master' of SpaceUsurperUnity tweaked claw powerups Medal positioning tweak, added campaign list header shadow Slider, toggle, list menu tweaks Campaign leaderboard style tweaks Added button prompt style variations, finished off new main menu tweaks claw orbiter tweaks Merge branch 'master' of SpaceUsurperUnity Fixed stage item button prompt overlap with header Merge branch 'master' of SpaceUsurperUnity Trying out showing both stage description and best time Merge branch 'master' of SpaceUsurperUnity claw firework and spikeWalls variety warning for claw spinners claw streaming pattern variety claw fix Darkened stage descriptions in main menu Merge branch 'master' of SpaceUsurperUnity Better stage description text justification CHIPPY-348: Start loading a stage after fully faded out CHIPPY-321: Fixed leaderboard navigation issue Caused by leaderboard TotalEntries value not always updating. Fixed errors if some UI elements are left disabled when starting the game tentacle greenBullets variety Removed old replay UI Basic replay side bar layout polished stickySlow pattern Some basic UI integration for replays Merge branch 'master' of SpaceUsurperUnity Fixed bug when browsing friend leaderboards Merge branch 'master' of SpaceUsurperUnity Loads of sound tweaks and additions boss vocalization tweaks Merge branch 'master' into moresounds merge fix tentacle wobbling pattern variety UI sound tweaks Merge branch 'master' of SpaceUsurperUnity tentacle wave pattern variety tentacle bomb variety and form 0 behaviour pacing Added separate UI sound volume setting Disable UI sounds while loading Fixed locked stage background colours Added ignoreNullRef property to CallMethod Added ignoreNullRef property to CallSubroutine tentacle greenBullets bombs fix ,, bug tentacle rain variety tentacle bigSpiral variety tentacle orb variety, numSpawnedPatterns property trench easier and trench surroundingTriangles variety some tentacle form 2 behaviour tweaks Working on detecting include loops nicely frame diamondShot3 variety Merge branch 'master' of SpaceUsurperUnity frame variety Merge branch 'master' of SpaceUsurperUnity frame meteor timing tweaks Can now disable telemetry with `--no-telemetry` Disable uploading replays to analytics if telemetry is disabled Disable time targets on pause menu for replays Replay sidebar info now populated from replay bit of laser variety Basic replay comment display Finished off basic commenting UI redo Merge branch 'master' of SpaceUsurperUnity laser speech line Fixed error in standalone builds CHIPPY-344: Added quick reset / exit prompt UI Merge branch 'master' of SpaceUsurperUnity different frame font Show reset prompt when player is dying Fixed comment list reset logic Merge branch 'master' of SpaceUsurperUnity fixed bubble effect when receiving multiple shields at once Removed random UnityEditorInternal reference Merge branch 'master' of SpaceUsurperUnity orb font, some orb speech fix tentacle non-existent pattern some orb variety sfxVolleyVoiceLimit (default=1, volley sfx wont overlap) assigned some new intro boss shoot sfx orb variety, sfx, etc some sfx volume tweaks, etc tweaked medal times increment progression, unlock levels