Refactor build space data on ship expansions to support floors
Added custom floor layouts for starter ships
More room space refactors to support parts of a floor being marked as indoors or outdoors
Instanced props now use original shader for shadows, which prevents higher floor shadows affecting lower floors
Enforce elevator placement
Fixed units not being able to move up and down in an elevator, fixed units selecting walk to locations on the wrong floor
Update clothing mask with clipping
Reworked, better clipping shader. Applied to all character skin materials
More material swaps