autoUpdateTargetPlayer, status paths, etc
Merge branch 'master' of SpaceUsurperUnity
fix missing asteroids
fix mysterious force
removed some debug
Merge branch 'master' of SpaceUsurperUnity
respawnPod stay in bounds, turret autoupdate owner
drone has red explosion effect
bullet pattern attachChildBulletsToBulletAnchor property
bullets can override target player selection
xulgon revenge bullet retargets player in line of sight