NPC weapons are now sorted alphabetically
Also no dupes and switched the text ot use "localized" stuff
Also fixed some localizations
SuperDOF window repositions itself on screen size change
Prevents it from "disappearing" and soft locking the game
ENT:OnChangeActivity for base_ai
Extra killicons for prop like objects
Added GM:CanArmDupe
Trim sbox_persist value
Extra spaces no longer cause issues of props not saving or loading
Clientside Sandbox settings
Also added freeze/unfreeze effects to physgun settings
Weapons that are NPCUsable are marked in spawnmenu