5 Months Ago
Removed middle building pocket from horse shoe cave (cave_small_hard) cave_small_hard S2P
comment29 Comments
NoWarInBaSingSe Thursday, July 23, 2020 at 2:49 PM
I hate caves that are both small, and hard. Such geological inadequacy.
yudhii Thursday, July 23, 2020 at 6:56 PM
Much needed nerf thank you
User 609061 Friday, July 24, 2020 at 1:24 PM
Why? This cave is extremely expensive to build and maintain if you honeycomb everything. Why punish players that work hard?
User 609094 Friday, July 24, 2020 at 9:13 PM
Noo, this is the only way I am able to survive a long wipe as a solo.
Submersed Friday, July 24, 2020 at 9:17 PM
This is a really bad change. Caves have major downsides that make the added security justified.
]TPG[Jebus Friday, July 24, 2020 at 11:57 PM
There are many downfalls to a cave base, it evens out. Please reconsider this change. The maps aren’t flooded with hrsshoe caves
Bloodgin Saturday, July 25, 2020 at 12:21 AM
this is already balanced with the draw backs of living in a cave please don't make this change
NoneYadaYada Saturday, July 25, 2020 at 12:22 AM
So no room to store, one entrance, difficult to build and maintain, and hard to find if map even has ...this is a terrible idea.
User 609118 Saturday, July 25, 2020 at 1:16 AM
This is not a good idea at all. These are already balanced as mentioned above.
BajaBlast3k Saturday, July 25, 2020 at 2:59 AM
*insert Micheal screaming no meme* Seriously though, I hope this gets reverted. Previous comments have covered why.
User 609129 Saturday, July 25, 2020 at 3:53 AM
This is a terrible idea. Triples are balanced and completely fair because of the drawbacks of cave lifestyle. Make more par core
User 609093 Saturday, July 25, 2020 at 8:52 AM
The only viable cave is gone, good job!
Pet Saturday, July 25, 2020 at 4:49 PM
Another way for experienced players to thrive in unique ways in Rust dies with this commit. Hopefully @alistair changes his mind
AndGK Thursday, July 30, 2020 at 12:08 AM
Living in a cave had tradeoffs, and considering the small amount of them, this change does not make sense
AresAwoken Thursday, July 30, 2020 at 8:44 PM
I think that the cave should keep its power due to the fact that people fight over them a ton during a wipe
User 609873 Sunday, August 2, 2020 at 2:13 AM
Definitely a BAD idea!! Hard pass. Please revert!
User 611290 Thursday, August 6, 2020 at 12:28 AM
I genuinely don't think this is a good change. The cave was so unique and fun, and easily campable. Please change.
User 611518 Friday, August 7, 2020 at 4:00 PM
This is a terrible change. The existing caves were balanced in the cost of upkeep and security. Now they're way too small.
User 611608 Saturday, August 8, 2020 at 11:18 AM
Dear Facepunch, I believe that the elimination of the Triple cave is a bad idea. As a solo or a small team we do not have the
User 611608 Saturday, August 8, 2020 at 11:28 AM
manpower or the resources that a large Clan has.
User 611608 Saturday, August 8, 2020 at 11:28 AM
One of the ways that we “HAD” been able level the playing field a little bit is to come up with inventive ways to
User 611608 Saturday, August 8, 2020 at 11:30 AM
secure a triple cave.
User 611608 Saturday, August 8, 2020 at 11:30 AM
You allow clans to build bases as large as they can and protect their bases with as many layers of traps as they can.
User 611608 Saturday, August 8, 2020 at 11:32 AM
If you support the idea that the Trip cave is too much of an OP idea (like allowing a rocket launcher on an auto turret)
User 611608 Saturday, August 8, 2020 at 11:33 AM
then why don’t you start limiting base size and number of traps within.
User 611608 Saturday, August 8, 2020 at 11:35 AM
There are those of us that are not comfortable in a large clan and I am asking that you reverse your decision to “NERF”
User 611608 Saturday, August 8, 2020 at 11:35 AM
the center portion of the Trip Cave.
User 611608 Saturday, August 8, 2020 at 11:37 AM
Sincerely, Pebkac Error
User 611608 Saturday, August 8, 2020 at 11:39 AM
P.S. Apologies for the repeating posts. I had no other option.