7,520 Commits over 3,014 Days - 0.10cph!
merge from powerplant_dropzone
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene
- few misc errors need cleaning up, terrain components largely out of date across scenes
- continue to use monument island for procgen like experience
drop zone moved, prevents hackable dropping on lighting
merge from fillwater_improvements
merge from helicopter_flare_balance_pass
merge from harbor_swingbridge_parent_fix
merge from m15_3p_emmisive_fix
merge from tactical_gloves_skinnable - tac gloves now skinnable
simple modders red puzzle prefab
vault door impact fx hit fix
merge from directional_foliage_displacement
merge from puzzle_reset_hotfix
merge from fix_terrain_nametags
merge from fireballyellowfix
merge from elevator_power_draw_fix
merge from storepage_backbutton_fix
merge from hmlmg_skinviewer
merge from checkoutresult_fix
merge from sort_stack_fix,
merge from multidrop_nre_fix
merge from server_occlusion_height_fix
merge from storepage_fixes
updated minifridge box collider
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
Radtown puzzle door fix
Radtown bridge missing mat fix, maybe
minifridge techtree unlocking
merge from diving_goggles_fix
merge from Minifridge_IndustrialAdapter
rocket launcher rpg despawn set
delete phantom minifridge icon in root
Remove scrap cost from io table to bring in-line with workbench
merge from green_hazmat
Steamunlock - todo
merge from minifridge
lighting and techtree - todo
base mini fridge gameplay pass
removed scrap costs from softcore workbenchs
restore WB tax reductions
codegen
merge from garage_door_2k
merge from computerstation_cap_fix
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merge from marker_teleport_from_server