Remove [Library] from Game class
Don't stomp players default fov setting
Precache weapon models with static readonly Model.Load pattern
Precache particles to avoid that stutter
Sort the scoreboard by kills ( but only sort once when kills are dirty )
Headshot damage multiplier checks for hitbox group instead
[Net, Local] player ammo
Update fgd
Fix grenade entity model
Add some classic kill sounds for headshot, double kill, etc.