Fire exit - lods, self illum and terry skin
Merge branch 'master' of sbox
Fix tool camera ALT + right click being incredibly sensitive
Hammer default layout remove auto vis, selection sets, undo history, map problems
Hammer: Reset camera speed mul with middle mouse button
Support custom picked maps for light rigs so you're not always stuck with built in ones https://files.facepunch.com/layla/1b0311b1/sbox-dev_QJtb1fY8HV.png
ModelDoc: Fix bone merged models not clamping to their max lod level when forcing lod level
Remove CBaseTrigger
Remove heatmapviz, smoke_fog_overlay, warp_overlay
Remove base_curve_over_time, point_entity_fader, point_render_attr_curve
Remove physics_npc_solver
Remove textstatsmgr
Remove last remaining references to vscript hanging around
Another cleaning pass on BasePlayer
Hammer: tidy up the outliner widget to make use of space better
https://files.facepunch.com/matt/1b0311b1/sbox_x99gtaxdGM.png
https://files.facepunch.com/matt/1b0311b1/sbox_Rx3STK6r6U.png
Hammer: Get rid of all the text in the top toolbars, huge waste of space that also limited usage as vertical toolbars
https://files.facepunch.com/matt/1b0311b1/sbox_oNHtLaD5Kf.png
https://files.facepunch.com/matt/1b0311b1/sbox_vH2CK68K7H.png
Citizen: fixed LOD3 eyes + more animgraph comments
Citizen/animgraph: hooked up swimming idle anim
Animgraph: Allow bone merged models to be enabled/disabled
Fix incorrect morph position delta scaling
Merge branch 'master' of sbox
Merge branch 'master' into collisions