1 Year Ago
Refactored context actions to use a simple class with ids instead of a bunch of classes Use ??= for internal environment in TimeController Reduce size of campfire by ~50% Support new context action stuff in player, make cursor movement less frame dependent, and simulate deployable placement in FrameSimulate Update Storage Crate and Item Entity to new context action stuff Add the first version of the deployable campfire (cooking UI to come later)