1 Year Ago
Fixed some issues with large textures Fixed textures of size 32768 trying to allocate way too much memory Disallow loading of textures above 64k on any side (with a warning) Added more info to "CFontTextureRegen: Failed to allocate X bytes" warning (and should also be less crash prone when it happens) Simplify gmod_tool code Call TOOL:ReleaseGhostEntity on holster even when TOOL:Holster doesn't TGA loading: do not try to read data if overflowed Simply displays better warning, it wasn't actually reading any data