Delete AddonProvision.Map.cs
We'll find a better solution to this. For now we can consider this a niche issue - the solution to which is opening the map in the editor once.
The best solution is to save the editor addon list in the vpk - but only install them if we can somehow detect that we're a standalone map.
Add LocalProject unit tests
Don't double mount citizen + rust content
Remove symlink debug
LocalProjects add and remove projects on enable/disable
Project test fix
Take RequiredContent from active "server" packages
Delete SearchPath.cs, Content.cs