vfx_vulkan: compile rtx shaders as lib_6_4 targeting vulkan 1.2 environment
Enable DirectXShaderCompiler validation for raytracing shaders
Shader defines for VFX_PROGRAM_RTX
IMaterialMode::GetRayTraceShader
vfx support RaytracingAccelerationStructure
Fix SamplerComparisonState not mapping to the right enum
Can create RENDER_RAYTRACING_SHADER
Setup "RayTrace" mode when the render hardware supports it