193,570 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Additive Culled shader
7 Years Ago
Merge from main
7 Years Ago
Prevent setting new destination if the current destination is pending (async pathfinding calc).
7 Years Ago
Fixed a game mode NRE
7 Years Ago
Fixed spectate cam problems
7 Years Ago
Stopped NetworkUser Client NRE
7 Years Ago
renamed unit tab roster tab in ui and code
7 Years Ago
career and market serialization fixes
7 Years Ago
entering career mode checks for an existing career save and loads it, otherwise creates a new save. career mode now saves.
7 Years Ago
Another try at compile fixing for jenkins
7 Years Ago
Another compile fix.
7 Years Ago
Compile fix
7 Years Ago
Merged from ai branch
7 Years Ago
Merged from main
7 Years Ago
More AI behaviour Cleanup of ai branch
7 Years Ago
Changed to using linecast for detecting LOS of item
7 Years Ago
Various
7 Years Ago
Merge from player pickup changes
7 Years Ago
correct obstacle layer on player prefab
7 Years Ago
made grass spawn on "grass light" & made grass light lighter than grass so its obviously different
7 Years Ago
next player fixture gets set after career load
7 Years Ago
league, fixtures, results deserialization
7 Years Ago
market deserialization
7 Years Ago
CareerTeamDatabase deserialzes teams and relinks units to teams from ids.
7 Years Ago
some cliff meshes (taken from vincents fbx exported from max)
7 Years Ago
started career deserialization
7 Years Ago
Biome masks & stuff
7 Years Ago
TimeManager
7 Years Ago
Backup
7 Years Ago
Fixed sleep time speed not triggering Fixed sleep speed not triggering if a unit in the group is dead
7 Years Ago
Fixed ActiveRole not getting updated after disabling a role Fixed role widget not updating correctly after clearing a unit's role
7 Years Ago
Added cook module to cook role Typo fix Fixed active role field not being set properly on a load, also fixes role UI not being correct after load
7 Years Ago
Fixed activity notifications on low severity lingering forever
7 Years Ago
fucked off the map object blink shit
7 Years Ago
More on AI behaviour.
7 Years Ago
Moved emissive material logic to the item script, picking up and dropping items work, needs cleanup
7 Years Ago
https://www.youtube.com/watch?v=2g76DUy7jKY
7 Years Ago
StackOverflowException fix for certain massive bases on certain hardware under certain circumstances
7 Years Ago
subtracted TC loot change incase of hotfix
7 Years Ago
Activity Generation on Goal Failure WIP
7 Years Ago
TC no longer drops any loot when destroyed (test)
7 Years Ago
Fixed building completion activity being generated twice
7 Years Ago
More Agent+DM cleanup
7 Years Ago
Merged from main
7 Years Ago
More behaviour AI Monument navmesh work.
7 Years Ago
Agent+DecisionMaking cleanup Removed obsolete UnitFailuresWidget
7 Years Ago
added ProtoCol.CareerVersion, serialize it into new career file saves
7 Years Ago
league serialization
7 Years Ago
Backup
7 Years Ago
Debug mode for testing Game Z mode a bit more easily + fix for character map object animator warnings + prison island on testmnap_smaller