140,806 Commits over 4,352 Days - 1.35cph!

4 Minutes Ago
merge from main
6 Minutes Ago
Stop water wheel failing placeEffect test, it has bespoke logic for it Exclude io prefabs with no inputs from the main power slot test Swap out hacky checks for if an entity is immortal for the better method we now have
15 Minutes Ago
apartment wood stove texture updates
26 Minutes Ago
Merge from chainsaw_hotspot_gathering
28 Minutes Ago
❌ now stays hidden whilst being hit with a chainsaw, respawns after chainsaw hits have stopped Hit effect now plays at the hit point rather than where the ❌ would be whilst hitting with a chainsaw
40 Minutes Ago
Remove ddraw
46 Minutes Ago
fixed door knocker guides being upside down - created new guide mesh
45 Minutes Ago
merge from useplayerupdatejobs3
47 Minutes Ago
Fix tiger getting stuck when fleeing
49 Minutes Ago
OnPlayerRemovedFromCache now calls ResetAntiHack directly instead of juggling matching implementations
1 Hour Ago
Update stopping distances
1 Hour Ago
Fix unnatural slowdown in some cases when path following
1 Hour Ago
merge from main
1 Hour Ago
- AddTempSpeedHackBudget now supports useplayerupdatejobs 3 - Cache removal clears all non-forgiveness states for speedhack/flyhack - ResetAntiHack now clears speedhack/flyhack serial states regardless of useplayerupdatejob
1 Hour Ago
Removed temporary kiosk material. Baked AO pass on Kiosk F and adjusted AO intensity in relevant mats
1 Hour Ago
Merge from main
1 Hour Ago
merge from new_console-ui
1 Hour Ago
Instantiate blur material so its not changed in editor every time you open the console
1 Hour Ago
Update: set UsePlayerUpdateJobs 2 as default - codegen Tests: none, trivial change
1 Hour Ago
merge from new_console-ui
1 Hour Ago
Updated consoleScale command description
1 Hour Ago
Fixed pressing tab to autocomplete selecting the wrong command
1 Hour Ago
merge from main
1 Hour Ago
Merge from boat_teleport_commands
1 Hour Ago
Clean(tests): fix formatting inside Test.AntiHack.cs broken by auto conflict resolution Tests: compiles
1 Hour Ago
Merge from terrain_renderer
1 Hour Ago
Added an error when GetTestParameters failed to find the given parameter source
1 Hour Ago
Merge from main
2 Hours Ago
Fix building terrain check
2 Hours Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
2 Hours Ago
Merge: from main
2 Hours Ago
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
2 Hours Ago
Add unitask assembly as dependency for tests
2 Hours Ago
Test list
3 Hours Ago
Codegen
3 Hours Ago
Merge from main
3 Hours Ago
Added a progress bar for the test export
3 Hours Ago
merge from new_console-ui
3 Hours Ago
Compile fix
3 Hours Ago
merge from easter2026_dlc - store icons and square images
3 Hours Ago
easter egg wallpaper store icon and square images
3 Hours Ago
Bowless Crossbow - split bowstring to different material to allow UV scrolling when animated
4 Hours Ago
▅▍█▉▅▇ ▋▆▉▉ █▅▅▅
4 Hours Ago
Gesture audio event updates
4 Hours Ago
merge from new_console-ui
4 Hours Ago
Console background blur matches the old console, blur is stronger when the main menu is open
4 Hours Ago
Merge from main
4 Hours Ago
Set up hair sets to debug seed issues
4 Hours Ago
merge from main
4 Hours Ago
fpb-config: 2022.3.41f1 -> 6000.3.11f1