facepunch commits
log in
Jarryd Campi
4 Months Ago
rust_reboot
/main/PlayerRigUpdate/bone_jobs/aim_pose
#103314
Blend out the aim pose while reloading, driven by a behaviour on the state machine rather than a curve on the animation clip import (so we can apply to everything) Update the upgrader script to apply these changes
thumb_up
3
thumb_down
0