17 Days Ago
Add editor options for lobby privacy Currently very boolean - either private or public - would like to do something org-based in future, or have custom filters https://files.facepunch.com/alexguthrie/1b2811b1/NVIDIA_Overlay_L6ZTVFAOVc.png Default to private in editor mode Basic version property editor Standalone: move ExportConfig into Sandbox.Tools, allow setting version/date/development build Standalone: load version/date/development build info from manifest on startup, open up Standalone class `Standalone.IsDevelopmentBuild` `Standalone.Version` `Standalone.VersionDate` When accessed from outside standalone, will return default values Fix video background-image rendering with incorrect aspect ratio - Rect needs to be recomputed once video texture has loaded UI: Unset values if unit is undefined Refresh svg when changing src/color properties, fixes Facepunch/sbox-issues#6247 Disable volumetric fog clipmaps by default, they're fucked right now with massive frame drops and they feel overengineered Allow particle alpha to be applied without applying color (Alpha is still applied when applying color to avoid breaking existing behaviour) Component upgrader for particle effect, apply alpha if we're applying color so that color and alpha can be properly decoupled Make TabWidget state cookie restore functional Give particle effect tab bar a state cookie so the current tab is restored Don't apply Music/Voip volume settings when in Editor Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept Fix mistakes in Gizmo.SolidSphere, any segment count should now work Get rid of upgraders log. If cloud prefabs have a component upgrade, we don't want to be spammed with this Same fix needed for SolidCylinder Top and bottom caps for SolidCylinder Draw SolidCapsule directly instead of 2 spheres and a cylinder Fix static functions on non-static Widgets not invoking or inheriting type properly. Merge branch 'master' into mainmenu-improvements