facepunch commits
Daniel P
Yesterday
rust_reboot
/main/baseplayer_serverupdateparallel/connectedplayer_rewrite
#128258
Update: start on BasePlayer.ConnectedPlayersUpdate - Inlined BasePlayer.ConnectedPlayerUpdate and cleaned up the styling - Annotated potential loops to optimize/offload - Removed dead IsReceivingSnapshot check Tests: none, trivial changes
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