Add function location to `lua_find(hooks)` commands
Update gmod_physiterations desc to specifically mention constraints
Fixed ATI1N and ATI2N names being swapped
Utilities tabs dynamically load convar defaults for default preset
Clean ups
* Removing GMOD_Player::ViewPunch, Weapon_Drop and OnTakeDamage overrides (did nothing), m_iCallSpawnTimer and m_iStartTick which were unused at all
* Removing CHL2_Player ::GetAutoaimVector, ShouldKeepLockedAutoaimTarget, BumpWeapon, Weapon_CanUse (all were doing nothing, or were Xbox only)
* Remvoed autoaim_unlock_target which is now unused
Allow fractional tickrates (i.e. 66.666), and clamp the result
* Clamped between 1ms and 100ms
Ragdoll inherit submaterials from their parent entities
* This can't work for gibs because gibs are different models and have gib models usually have different material IDs
Zombie gibs/headcrabs inherit materials/render mode
Fixed saving dupes not updating "My Dupes" immediately
Do not draw Tool Gun help and HUD in vehicles
Improve usage of tools from inside of vehicles
* Ignores the vehicle entity for traces
Improve spawnmenu spawning trace while in vehicle
* ignores vehicle the player is in
* Also make dead players who are not admins be unable to spawn stuff