Yesterday
Fix menu not working in browser due to recent changes Adjust spawnmenu HTML tabs colors and padding * Make the blue color darker, consistent with main menu * Make the save button have better contrast when hovered * Remove unnecessary padding/margins so there's more space for the content , and the icons are aligned with the category selector box * Removed unused CSS classes (.btn-back) Add hover/active states to some button classes in main menu * Paginator, map categories, addon modals now have :hover and :active states where they didn't use to, makes it consistent with other buttons that do have hover states, etc. Merged Pull Requests (Community Contributions) * Menu: New Game checkboxes cleanup * Menu: Improve modals on Addons page * Menu: Optimise favourite map handling * Menu: Optimise 'ng-tranny' translation module Copy over changes to ReadPreserveEnt from CS:GO Cleaned up Panel.h Minor cleanups for gmod stuff in c_baseentity.h Try a fix for "GetEntServerClass failed for ent 1" Will print "WriteDeltaEntities m_pNewPack is NULL!" when the "fix" is hit, hopefully it will only ever happen in the one case where it would shutdown the local server since it may cause side effects on its own (for clients)