nil check undo Entities table when cleaning them up
Remove unused pooled string
Fix hook.Add name in main menu
Added flags arg to PostDrawViewModel/PreDrawViewModel
Fixed VOX map id replacing not working at all
Fixes certain sentences.txt stuff not working properly
Player.Spawn will also force exit the player from their vehicle
Apply NOTEAMCOLLIDE in serverside ShouldCollide as well
* This will run BEFORE Lua ShouldCollide
* Fixes severe performance loss when many no collided players stand in the same spot
Fixes for some potential crashes
Allow Pre/PostPlayerDraw recursion up to 10 deep