Today
nil check undo Entities table when cleaning them up Remove unused pooled string Fix hook.Add name in main menu Added flags arg to PostDrawViewModel/PreDrawViewModel Fixed VOX map id replacing not working at all Fixes certain sentences.txt stuff not working properly Player.Spawn will also force exit the player from their vehicle Apply NOTEAMCOLLIDE in serverside ShouldCollide as well * This will run BEFORE Lua ShouldCollide * Fixes severe performance loss when many no collided players stand in the same spot Fixes for some potential crashes Allow Pre/PostPlayerDraw recursion up to 10 deep