Added quick add paths for creating byproducts (charcoal) and cooking results (cooked meat or frags, sulphur, etc)
This skips creating a new item and triggering the MoveToContainer process if there is already a stack of that item that we can stack onto
Reorder ConsumeFuel so that the fuel item is only marked dirty once (was happening twice)
Takes the worst case oven cycle for 1000 ovens creating a new item in the same frame from 270kb alloc and 18.3ms to 0b alloc and 4.62ms