facepunch commits
Jarryd Campi
Yesterday
rust_reboot
/main/naval_update/sprinkler_vis_refactor
#140323
Added a cached list of dynamic objects in range of the sprinkler, only check line of sight if they move 1m away from their last position Will remove any cost for splashing dynamic, non-moving objects (sleepers, dud explosives, idle players, etc)
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