Remove recently added DebuggerBreak call
Lets try shipping 64bit tools for testing
Minor changes to entity classes
Deletes C_BaseAnimating.m_bNoModelParticles (unused)
Makes C_BaseEntity::m_fEffects, m_nRenderMode and m_nOldRenderMode private
Removed C_BaseAnimating.SaveRagdollInfo, RetrieveRagdollInfo, m_bStoreRagdollInfo
Moved some private/protected members around a bit (C_BaseEntity, C_BaseAnimating)