Remove "invalid sequence ack nr" check
* Gives false positives
Use center of physObj AABB for ragdoll light origin
Prevent Entity:Spawn() on already spawned vehicles
* This fixes a graceful exit which fixed a memory leak
Fix APC gun effects not working for driver in multiplayer
* Also made it use airboat muzzleflash for player drivers so its not as blinding in first person view
Disable static prop physics scaling
Crashes on dz_sirocco without USE_POLYSOUP