Fixed studiomdl crashing due to recent changes
Build 64bit dmxconvert.exe
Fixed engine failing to run DMXConvert when there are spaces in path
* Fixes StudioMDL not able to work with .dmx files if the model path has spaces anywhere. Possibly other tools and symbols affected too
Remove specific WINVER targets, should all consistently target Win10 now
Fix project build warning with Hammer
Make StudioMDL errors red color
Minor studiomdl cleanups & additions from csgo
*Added support for noforceloop for animations, $appendblankbodygroup, $preservetriangleorder, $bboxonlyverts
* Some better error reporting
Increase StudioMDL file buffer from 32MB to 128MB
Add a StudioMDL crash check to do with that one DMX model
* Probably not an ideal fix, but at least no crash
Fixed func_conveyor applying infinity as force
HLMV tweaks
* Make frame slider taller
* Enable Middle Mouse to translate the camera
* Fixed error spam if using certain previews before loading a model
* Origin Axis can draw without a model
* Improve default camera angle (on launch, when no model)