Fixed a couple issues with "Hide Disabled Tools" options
Update KinectSDK to v1.8, add 64bit support (you know, probably)
Merged Pull Request
* Fixed a few runtime edge cases
* Fixed a couple of issues with cookie.GetString - not returning consistent types, not returning values set right after deletion
Minor fixes
* Fixed Health/Armor HUD extending at 999 and not at 1000
* Fixed compile warning
* Fixed Hornet Gun giving 1000s of ammo on spawn/equip for high uptime games
* Made Hornet Gun regenerate only up to canonical max ammo (can still get 9999 ammo, just not through regen)
Fixed a crash with decals/rendermodelshadow