1 Hour Ago
Apply a different optimization for main menu backgrounds + One more unnecessary std::string creation skip Spawnmenu content tabs code deduplication Merge PR: Spawnmenu content tabs SubCategory headers Apply SubCategories to HL2 ammo/items Minor cleanup Merged Pull Requests * Fixed a minor issue with model database SQL queries * TTT: Fixed multi part End of Round report network transfer * TTT: Made health station recharge timer per-entity, not global * Fixed potential lua errors when at entity limit * Fixed friendly state of NPCs in kill feed when they kill a player