Apply a different optimization for main menu backgrounds
+ One more unnecessary std::string creation skip
Spawnmenu content tabs code deduplication
Merge PR: Spawnmenu content tabs SubCategory headers
Apply SubCategories to HL2 ammo/items
Minor cleanup
Merged Pull Requests
* Fixed a minor issue with model database SQL queries
* TTT: Fixed multi part End of Round report network transfer
* TTT: Made health station recharge timer per-entity, not global
* Fixed potential lua errors when at entity limit
* Fixed friendly state of NPCs in kill feed when they kill a player