facepunch commits
aidan.m
1 Hour Ago
rust_reboot
/main/render_pipeline_testing
#157538
- Removed shaderLod convar as the setting has become obsolete and we're now using subshader LODs to fix an issue with Grab Passes in RRP. - Updated the TerrainQuality script to no longer rely on the shaderLod convar. - Code gen
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