branchrust_reboot/main/render_pipeline_testingcancel
3 Commits over 0 Days - ∞cph!
Added Rust Render Pipeline package contents
Changed the Rust Render Pipeline package to a custom rather than git based package as not everyone will have SSH or git credentials set up
- Added the Rust Render Pipeline package to start testing it within the main project.
- Updated PostProcessEffectSettings child classes to use the correct types within the correct namespaces, as adding the core render pipeline package introduces duplicate types within the UnityEngine.Rendering namespace.