Saverestore adjustments
Remove trailing "f" from convar default values and other places
* Namely some shader parameter defaults (not sure if they are used tbh)
Add note in code about what CWin32Surface is for
Added map icons for new TF2 maps
Make surface.PlaySound not be spatialized (ignore DSPs)
* Basically disables map echo on UI sounds
Added "Enable Stereo Enhancements" option to Audio options tab
* This was previously only silently enabled if player chose "High" audio quality and "Headphones" Speaker Configuration
Change Weapon_*.Empty soundscript channels
* So the Empty sounds don't interfere with firing sounds or the reload sounds
Update light origin on some PHX train track models
* Basically a trial run for a Sandbox tool to do this fast, 150 models changed
Added Hacked Manhack to spawnmenu