Fixed Lua errors when auto refreshing SWEPs with some addons
Partially fix up ToGL builds on Windows (from x86-64)
Fixed alignment of textures in mat_texutre_list tiles
Potential ToGL crash fixes for community shaders
Cleanup: Removed 2 unused (C++) globals
More hook return value optimizations
* Stop reading those bools from Lua and then do nothing with them! This should be the last batch of them