Yesterday
Minor adjustments to CEF implementation * Added some safeguards in resource handlers * Added mime type translations for gif, webm, mp4 Remove "Hinge Axis (Non functional)" field from prop_door_rotating Fixed a crash with failing to create `physics_entity_solver` entity Try to solve potential backwards compat issues w/ voice panel changes Fixed an infinite loop with TokenReader::IgnoreTill Do not play suit animation on spawn * This is apparently a thing where multiplayer gamerules force equip the suit on spawn, but with animation enabled PR: Prevent Lua errors when running gmod_admin_cleanup twice Try keeping Win7/8 support for Hammer for that one guy * Probably shouldn't bother since it affects < 0.1% of Windows users, but it's also a tiny change Added sv_standable_normal