chinook locked crate optimisation
crates + cage combined into one mesh with a single MeshLOD (1/5/15/25, cull 150) chainlink merged into one mesh
renderers 16 > 9
LOD components 11 > 4
objects 48 > 40
draw calls 10 > 4 up close, 3 past 20m
fence tris 1,000 > 10
tris at 25m 4,064 > 1,032