Disable panel drag'n'drop with mouse 3/4/5
Fixed Hacked Rollermines ignoring Combine Hunters
Allow setting filters via Entity:SetSaveValue
Added a few more entities to override whitelist
* info_player_teamspawn, info_vehicle_groundspawn
* Placeholder entities based off of prop_dynamic and prop_physics
Fixed various potential crash issues when creating entities
More potential crash issue fixes when creating entities
Even more potential crash fixes around entity search
Fixed a couple instances of \b used instead of \n
Bandaid fix for GetBoneTransform returning garbage
* This needs investigating further