sandbag barricade static prop - LODs on the sandbag material + MeshLOD
fixes monuments drawing the new LOD1/2 with the old atlas past 20m
static prop + BunkerCannon: 3 renderers -> 1 MeshLOD
20 monuments + 4 floating cities re-baked, 504 barricade copies fixed
HLOD lists repointed to the MeshLOD, barge cull distances kept
bandit town + tropical islands: material swap only, not re-baked