Port a fix for math.ceil/floor
Add some self checks for corrupted map files
"load" concommand doesn't boot you from session for missing saves
* So "load quick" bind doesn't disconnect you if you accidentally press it without having a quick save
Fixed ZFunc not being set when overriding depth testing
Fixed regression with DPanel:OnMousePressed due to recent changes
Merge Pull Requests
* Make ENT:StoreOutput treat times=0 same as times=-1, making it consistent with engine entities