Separate Linux Client and SCRDS build scripts
Try to add classname to CUtlRBTree overflow message
Fixed some regressions when entity search, incl Barnacles
Rename ErrorFromLua to ErrorNoHaltStack
Added CLuaInterface::FormatError
Fixed some compile warnings
Allow mesh.BoneData to be called with index 2
* Weight value is ignored in this case
* Mesh() global now allows 3 bone weights
* Mesh:BuildFromTriangles will now read up to 3 weights, depending on the input above
Added 2 new sub scopes to PhysFrame
* `PhysFrame-CPhysicsEnvironment::Simulate` and `PhysFrame-VPhysicsShadowUpdate`
Added OnChangedFromMin/Max to math_counter entity
* Also added SetMax/MinValueNoFire inputs for it
Improve error handling of Autorefresh
Fixed memory leak with Windows auto refresh with symlinks
* Hopefully without regressions, as the system was changed somewhat substantially