233,528 Commits over 3,775 Days - 2.58cph!

10 Years Ago
Made entity parenting a bit more bulletproof, error throwing protocol++ (forcing clean servers)
10 Years Ago
Started making Game/Resources not required, and so resources are loaded from each game's root directory.
10 Years Ago
- Some /Content cleanup - Added HumanMale@Rafting (with asset included) - Added deformable ocean test scene
10 Years Ago
Raft, anims
10 Years Ago
Updated building_basic_all.max
10 Years Ago
Block grades Hammer menu Block flipping Block upgrading Seperating skins from blocks Two sided window/wall, two sided foundation
10 Years Ago
Post-build deployment, GUID: 0402fe9f-7204-4718-96c0-0dc051f161f2
10 Years Ago
Another small build change
10 Years Ago
Quick change to build script.
10 Years Ago
added loot_crate_B files.
10 Years Ago
added loot_crate_A files.
10 Years Ago
Web player should compile now.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Trying to fix webplayer builds.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Now builds the standalone by default.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Removed unused build script.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Moved MegaFriers
10 Years Ago
Testing...
10 Years Ago
More shader clean up
10 Years Ago
Fixed compilation issues in OGL; possibly other platforms as well Added built-in standard/universal cginc dependencies to avoid surprises in the future
10 Years Ago
Forgot to ignore the ShaderForge folder meta files as well
10 Years Ago
Removed ShaderForge + added it to ignore.conf
10 Years Ago
Added built-in standard/universal cginc dependencies to avoid surprises in the future Updated custom standard/universal-based shaders for b12; also works on b11
10 Years Ago
Forced asset serialization to text mode, which will help in the long run... http://i.imgur.com/fFY2Na7.png
10 Years Ago
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
10 Years Ago
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
10 Years Ago
No more HTML documentation timestamps.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Added MegaFriers back in for some deformation tests
10 Years Ago
Post-build deployment, GUID: 729b76f4-45db-4eea-a3b7-1cf034635030
10 Years Ago
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
10 Years Ago
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
10 Years Ago
Updated custom standard/universal-based shaders for b12 Removed obsolete legacy terrain shader
10 Years Ago
Post-build deployment, GUID: be7a098e-04c7-4bcb-9751-96f4bf474af0
10 Years Ago
Documentation updated during deployment build be7a098e-04c7-4bcb-9751-96f4bf474af0.
10 Years Ago
Documentation updated during deployment build be7a098e-04c7-4bcb-9751-96f4bf474af0.
10 Years Ago
Adding lods for the smoke stack, hopefully in the right place this time ;)
10 Years Ago
Documentation updated during building of 36c2e9d4cee0f6914dc7ab76b2fd30e4c8f9f231.
10 Years Ago
Documentation updated during building of 36c2e9d4cee0f6914dc7ab76b2fd30e4c8f9f231.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Updated TypeScript submodule.
10 Years Ago
Temporary fix for Vector3DTest not being found by premake.
10 Years Ago
Latest building_basic_all.max
10 Years Ago
view model fishing rod sound effects.
10 Years Ago
Merge branch 'deploy'
10 Years Ago
Post-build deployment, GUID: b374dc49-2dc7-4670-b540-a8a269131006
10 Years Ago
Documentation updated during building of 0e4854ccb17b1ac31d0e8b580a94a9f36678a2ac.