useroctocancel
branchrust_reboot/main/naval_update/ghost_shipscancel

13 Commits over 31 Days - 0.02cph!

4 Months Ago
Remove placeholder ghostship_basic from ProceduralMapEmpty
4 Months Ago
Add pooling to ghost ships
4 Months Ago
Fix collisions, loot spawning, doors and other entities on the ghost ship.
4 Months Ago
Fix entities offshore, add test game objects for now to test spawnpoints
4 Months Ago
merge from naval_update
4 Months Ago
WIP Implement offshore spawn point generation for ghost ships.
4 Months Ago
update from naval_update
4 Months Ago
Setup ghost ships with simpler buoyancy, remove them from auto spawn for now.
4 Months Ago
▄▋▄▋ ▊▆▍▊ ▅▅▆▇▅▅▍▇▆▄ ▅▌▍▉▊▇ ▌▄▌▆ ▊▊▌ ██▋▋█▇▆▉ ▉██▍█▆▍ ▋█ ▄▌▇▌▋▅, ▆▉▅ "▊▍▉▇▋▄█▇ ▋▍ ▇██▍▄ █▊▇█" ▉▅▅▌▇█ ▅▋ ▇▍▊▆ █▅▇▊▆▍ ▆▋█▉▄█, ▍▇▍ ▉▌▆▇▅▋▋▄▍ ▉▅▆▍▊ ▆▅▇▅ ▊▍▆▅▇▌▉█▊▄ ▄▄▊▌ ▍█ ▉▍▄ ▊██▊▅▇ ▅▅
4 Months Ago
update from naval_update
5 Months Ago
merge from naval_update
5 Months Ago
Add basic ghostship for testing until collisions get fixed, add ghost ship to proc map(wip)
5 Months Ago
Setup ghost ship entity